July 10, 2009

Open Space Learning – initial tasks

Some initial tasks for the Open Space Learning project:

  • Design a framework for case studies
    • Pre and post event interviews
    • Key questions, parameters
    • Filming of events
    • Gathering of online materials
    • Learning design patterns
    • Getting students involved and contributing, capturing feedback fast and immediately
  • Survey people who support OSL activities, consider how they can be supported and practice developed and communicated
  • Set up some activities to demonstrate technology and techniques or away day



July 09, 2009

Trends in Learning Space Design – Brown M. & Long P.

Follow-up to Seriously Cool Places: The Future of Learning–Centered Built Environments – William Dittoe from Inspires Learning - Robert O'Toole

Chapter 9 of the Educause Learning Spaces1 e-book. The shift towards constructivism is summarised:

Previously, teaching was most often a kind of “broadcast” of course content at regularly scheduled intervals, from an expert to student “receivers.” The learning literature agrees that learning can be enhanced, deepened, and made more meaningful if the curriculum makes the learners active participants through interactivity, multiple roles (such as listener, critic, mentor, presenter), and social engagement (such as group work, discussion boards, wikis). s.9.2

The task is to translate specific activities and patterns from constructivism into actual learning design implementations.

Constructivist learning principles, specifically activities identified as encouraging learning, can be translated into design principles that guide tactical decisions, ensuring that the designs we build and the technology we deploy serve a clear educational purpose. This suggests a design methodology with a clear “genealogy” having constructivist principles as the “parent” of design principles leading to specific tactics that support and enhance learning. s.9.3

An interesting example is given, but not substantially developed:

Or, consider metacognition — the learner’s active assessment of his or her own learning. Such a learning principle might lead to the creation of explicit points or locations that will encourage and enable this self-assessment with the instructor’s assistance. s.9.3

Such metacognition enabling spaces could be consistent with the ideation spaces described by Tim Brown in his article on Design Thinking2 (see this review). What might such a metacognition enabling/encouraging space be like? Would the student use it to build and test a cognitive prototype - an argument, a narrative, a map? How would it get tested? Peer review? Faculty? What kind of support could be provided? For example, perhaps a graduate student could be available on an open drop-in basis to support undergraduates in creating and testing their cognitive prototypes? Or maybe a software application could help them to formulate and test their prototype?

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1Oblinger, D. Learning Spaces, Educause e-book, 2006 (available for download at http://www.educause.edu/learningspaces)

2 Brown, T. Design Thinking, Harvard Business Review, June 2008


July 08, 2009

Seriously Cool Places: The Future of Learning–Centered Built Environments – William Dittoe

Follow-up to Challenging Traditional Assumptions and Rethinking Learning Spaces – Nancy Chism from Inspires Learning - Robert O'Toole

Chapter 2 of the Educause Learning Spaces1 e-book finds William Dittoe (of Educational Facilities Consultants, LLC) describing an experimental learning space design from the Marianist Hall at the University of Dayton. The facility contains many of the now familiar features (informal and reconfigurable furniture, wifi, screens, whiteboards, cafe). However, it is deployed within the curriculum in quite a radical way. The space is dedicated to a single group of students. Their curriculum is constructed around the capabilities of the space. Other students at Dayton follow more traditional patterns.

As Dittoe explains:

The key, therefore, is to provide a physical space that supports multidisciplinary, team-taught, highly interactive learning unbound by traditional time constraints within a social setting that engages students and faculty and enables rich learning experiences. s.3.9

A day in the life of a student is documented, illustrating just how far the curriculum, teaching and learning methods, and the space are from the norm. The whole day is spent in the space, working with other students and faculty according to a variety of patterns each suited to a particular purpose. The timetable is devised to fit the teaching, rather than the teaching being forced into inappropriate slots. Learning is a continuum of concentrations and movements:

To provide the proper space for teaching and learning, we need more than a single place—educational activities are organic; they ebb and flow. What we really require is a complex of spaces—interconnected and related spaces designed to support learning. s.3.9

This raises a challenging question for all those universities who have rushed headlong into creating new learning spaces. Perhaps without a complimentary redevelopment of the curriculum, organisation, teaching and learning methods, the potential of such spaces is never exploited.

I'm also wondering about what kind of technology is required to support this kind of learning continuum, with an ebb and flow between spaces (offline and online)?
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1Oblinger, D. Learning Spaces, Educause e-book, 2006 (available for download at http://www.educause.edu/learningspaces)