All entries for October 2006

October 15, 2006

Console gaming social! (Wednesday week 3)

It’s the first gaming social of the year! We’ll be playing Guitar Hero, Donkey Konga and SingStar among other things. If you’re able to bring a console, games or a TV then please respond in this forum thread.

It’ll take place on Wednesday week 3 from 7pm to 12am in B213-4 (see the forum/calendar for a map).


October 09, 2006

VGDSoc Games CD 2006

Today we finished distributing our 2006 Games CD around campus. We managed to get copies to nearly every first year kitchen (we’ve handed out close to 1000 in total), so if you’re a fresher and you haven’t got your hands on one, ask around a bit and you’ll likely be able to find someone who did. If you still can’t find a copy, your last chance will be at our meeting this Monday (7pm, Union North, Meeting Room 2).

The games on the CD are all also available to download from our website. You can watch the videos of our games below, though of course we’d prefer you to take the time to play them.



Thanks to our sponsors Armadillo Run, Autodesk, The Game Creators, OPM Response Ltd., and the Transatlantic Publishers Group for funding this project.


October 04, 2006

Welcome Freshers!

Writing about web page http://www.warwickgamedesign.co.uk

Today’s freshers’ fair has gone extremely well for VGDSoc, over 150 leaflets were handed out!

If you missed us then don’t worry we’ll be back on Friday with more leaflets and another chance to win a brand new video game!

You can also catch us at our first meeting to meet the freshers at 7:00pm meeting room 2, in the Union North building. If you don’t know where this is, send us an e-mail and we’ll give you a map. If you have some idea of the part you would like to play in the game generation process, we can begin to plan how to spend our budget to best support you.

Wednesday 11th will see a talk by Volatile Games about the making of “Reservoir Dogs”, as soon as the venue is confirmed we’ll post it up on the website. This is open to any university member, you don’t have to be affiliated to the society.

If by some huge stroke of bad luck you are busy during all of these periods don’t worry, we will soon be canvassing for members throughout the university and distributing our promotional CD which contains the games we have made this year along with some “behind the scenes” extras.

In short… You can’t escape us, and you shouldn’t try.

Happy gaming.


October 2006

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