All entries for February 2007
February 25, 2007
Unfortunately Nick Burton and the guys from Rare have had to pull out of tommorow’s panel discussion due to tight deadline constraints. They’re planning to come to Warwick at some point next term instead, so we will re-organise the event then. Sorry for any disappointment.
February 22, 2007
We're very pleased to announce that on Monday 26th of February (week 8), Warwick Video Game Design Society will host an interactive panel discussion with three programmers from Rare; creators of Viva Pinata, Perfect Dark Zero, Kameo: Elements of Power and of course Goldeneye. The discussion will feature Nick Burton, an expert on graphical effects programming, as well as the two AI programmers responsible for Perfect Dark Zero and Kameo.
There is no particular theme for the discussion but expect it to focus on the technical aspects of graphics and AI in modern game development, as well as some discussion of the games industry in general and the directions it is heading in. We anticipate that the guys will bring along an XBox 360 so they can demonstrate some of the things that are talked about. It should be a really interesting session, so please come along if you're free!
The event takes place at 1pm on Monday 26th of February in room B2.13/14 (off of the science concourse, just along from L3). We expect it to last around an hour.
You may also be interested to know that Nick is giving a talk for the third year Computer Graphics module earlier in the day at 10am in MS0.1. Everyone is welcome, not just those taking the module.
Hope to see everyone there on Monday!