February 02, 2008

3D Modelling Workshop

Sam ran a very helpful workshop on 3d modelling last Wednesday. We used Blender3D because it is free and is also very powerful. You can download it here : Blender3D

We went through the basics, creating the polygons for the model, then texturing it and some people did a bit of animation too. Here is my initial attempt at making a spaceship:
First Attempt

I then added some more polygons and started doing the texture mapping:
UV Mapping in Blender

I did eventually get to make a texture for it, but for some reason it won’t map to the model on my home computer so you will not be able to see it in all its glory. The help sheet for this is available here: Resources

Give it a go!


- One comment Not publicly viewable

  1. This one is my attempt at a ship in Blender. The modelling itself is fairly straightforward, it’s drawing the texture map which I find most difficult.

    22 Feb 2008, 11:55


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