3D Modelling Workshop
Sam ran a very helpful workshop on 3d modelling last Wednesday. We used Blender3D because it is free and is also very powerful. You can download it here : Blender3D
We went through the basics, creating the polygons for the model, then texturing it and some people did a bit of animation too. Here is my initial attempt at making a spaceship:
I then added some more polygons and started doing the texture mapping:
I did eventually get to make a texture for it, but for some reason it won’t map to the model on my home computer so you will not be able to see it in all its glory. The help sheet for this is available here: Resources
Give it a go!
This one is my attempt at a ship in Blender. The modelling itself is fairly straightforward, it’s drawing the texture map which I find most difficult.
22 Feb 2008, 11:55
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