All entries for Friday 05 May 2006
May 05, 2006
In what really should be one of my last things in TT3D before I start revising solidly, I implemented dragging of roads, not /quite/ as easy as it sounds given each square is only 2 triangles. A lot of the code that went into it will help a lot when it comes to doing work on Rail too.
Being able to build road networks a lot faster should help with testing as well, as before today it was click click click for every half tile you wanted… Anyway, another ~400KB video of road dragging, and if I post again, you'll know revision isn't quite going as planned.