All entries for Saturday 31 October 2009

October 31, 2009

Simulation vs Simulation game

This morning when I played Sword Play (Kendo) on Nintendo Wii, I told my housemate Steve that I am doing exercise. Steve who is a multi-martial artist said, ‘Nah, let’s go to the gym or join Jeet-kune do training later.’

Instead of responding to him, I started to demonstrate that I fought the opponent seriously, as if I was fighting a real person. I did that by holding the Wii Remote Control like holding a shinai (bamboo sword), I entred the state of zanshin (the state of total awareness) by focusing on the action and reaction of my virtual opponent, hence a simulated Kendo competition. I won this first round. In the second round, I hold the controller using one hand, sit on the couch, fighting by merely twisting my wrist in a relaxing posture. I lose the second round. After that, I started to explain to Steve the different between simulation and simulation games, a finding of my second pilot study of PhD research.

‘I can join you to learn Jeet-kune do but do not take it seriously and learn nothing from it; however, if I practice Kendo seriously using Wii, I can actually learn something. So, to learn martial art effectively, it depends on the degree of seriousness I hold when I practice,’ I explained. ‘Even when you practice martial art in probably training place, putting on proper attire, armors or guards, if you do not take the training seriously, you could be playing a simulation game, just like what I did in second round. But if you see the training as a simulation of a real combat scenario, in which you need to fight to survive or to win, then you are practicing martial art, regardless of the nature of your opponent--a real human being or a virtual character. In other words, you could learn nothing in Jeet-june do training session if you are not serious in the training; while I can learn the same martial art in virtual training environment if I take the virtual training seriously. Therefore, it is the mindset of a player or learner that matters, when comes to practicing martial art effectively,’ I elaborated.

In conclusion, it is the mindset of learners that determines whether a game is a simulation or a simulation game. Hence, arguing whether we should delineate between serious games and leisure game is rather meaningless. The focus of game-based learning should be nurturing game learners to be able to take or see games seriously—the key is the learner and not the media. 


Virtual Kendo playing in action.

October 2009

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