I think this was reviewed in the Boar last week too, so I’ll keep this quite short; Okami is lovely to play and looks amazing. The Japanese brush-painted style works incredibly well and the game looks like nothing else. Capcom has experimented with different visual styles before, but the success of the cel-animation style in games like Auto Modellista was ultimately let down by the gameplay; not so here. I particularly enjoy the battle scenes where Ameratsu has a range of abilities available, not least the brush techniques.
Which brings me to the nagging problem I have with this game; Okami should have been a Wii release. The brush painting idea is novel and works very well, but I can’t help thinking it would be so much more natural and responsive to wield a Wiimote and literally ‘paint’ on the screen, rather than having to twiddle the analogue stick on a DualShock. I can’t see why Capcom developed this for PS2 first (a Wii version is ‘under consideration’); this would have been a killer 3rd-party release for the Wii.
Oh well – it’s a great game on PS2, even if I will be playing it all over again on the right platform.