February 24, 2012

Games research in the news.

The bad: Children with deficits in attention and impulse control tend to play more games, while children in general who spend a lot of time game playing may go on to develop problems with attention and impulsivity.

http://www.sciencedaily.com/releases/2012/02/120223104118.htm

The good: Older adults with poor scores in cognitive ability benefit from playing the MMORPG, World of Warcraft, with "significant improvement in both spatial ability and focus for participants who scored low on the initial baseline tests."

http://www.sciencedaily.com/releases/2012/02/120222132255.htm


- 2 comments by 1 or more people Not publicly viewable

  1. Ray

    I think there’s a distinction to be made between playing games alone and playing games with other people. There are huge developmental advantages in playing interactive games.

    24 Feb 2012, 12:42

  2. Yes indeed! Social interaction, specifically pro-social, would probably be of most benefit e.g. improved empathy, teamwork etc. A high level of social activity (albeit RL) is also associated a reduced risk of dementia.

    The first mentioned study (http://www.apa.org/pubs/journals/releases/ppm-1-1-62.pdf) doesn’t specify what kind of game the participants were playing, but uses self-reported game-playing times and measures for ADHD symptoms and school performance. It would’ve been interesting to know if there was any correlation with game genre too.

    24 Feb 2012, 13:03


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