February 27, 2006

Project Update

Here's a brief update on some general stuff that has been implemented (that wasn't mentioned in the previous post):

Evil Creatures: Have no preferences about where they go, but when they enter your room, they cause damage to items in the room and scare away most of the room's inhabitants. You can protect against evil creatures by purchasing security items for your room.

Job Creatures: You can place job-ads and hopefully attract a certain type of job creature. Once a job creature answers your ad, it will make its way to your room, and upon arrival take a lump-sum of credits. It will then stay in your room for an agreed contract length and work to make your room more attractive in some way.

Creature Superstore: You can buy brand new objects for a fixed price at the Creature Superstore. Some items have limited stock, and deliveries are pretty rare.

Trading: You can advertise items in your room that you no longer want, and purchase items from other players for an agreed price. Be aware that items depreciate over time while they are in your room – check how depreciated the item is before buying! It may also be possible to make a profit on an item in good condition that is out of stock at the superstore.

Messages: Players can send and receive mail messages to each other.

Link to the game website coming soon!!!

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