All 3 entries tagged The Legend Of Zelda
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March 19, 2007
It's a fairly old discussion (around the time of the US Wii launch, funnily enough) but I'm glad Twilight Princess didn't have voice acting - all the voice acting I've come across in games is absolutely atrocious.
Admittedly the only voice acting in games I can think of is the Sonic games for the GameCube and Wii - oh, and Red Steel, which wasn't perfect but it wasn't too bad because I didn't have expectations - but, from what I've read elsewhere on the Web, I'm not alone in thinking a majority of voice acting is crap.
Getting back to Zelda. The problem they would have is that Link has never spoken, as far as I'm aware, and if he has, then it wasn't in the more recent games. If they did have voice acting, then Link would theoretically still have no lines. This would make the conversations very bizarre, because it would really emphasise the fact that Link doesn't say anything if the people are actually saying things and he isn't, but they're still having a conversation with him.
Finlay, there's the fact that Link is supposed to be the player, the person reading his lines wouldn't sound like the player, and it would be impossible to find a voice that everyone liked.
So, to sum up; it is a Good Thing that Twilight Princess didn't have voice acting because:
- A large majority of voice acting I have encountered in games is atrocious.
- Link doesn't speak (well, more accurately he does, it just isn't shown in the text - how else could people have conversations with him?) which would be very strange next to voice acting.
- Probably a majority of players would be unhappy with Link's voice anyway.
November 22, 2006
I love the Zelda games, and I can’t wait for Twilight Princess on the Wii.
The Legend Of Zelda Retrospective – Part 1
I never knew about the NES titles at the time (I started with the SNES one) and only played them the other year when I bought the “Zelda Bumper Pack” for the GameCube; having only played the latter, more complicated games, I find the NES titles ironically difficult…
The Legend Of Zelda Retrospective – Part 2
I love the SNES one; it still looks great, and I love the music.
The Legend Of Zelda Retrospective – Part 3
Ah, 3D; and I especially love Ocarina’s music, particularly Gerudo Valley
The Legend Of Zelda Retrospective – Part 4
I suffer from the problem it mentions here: I’ve never played Four Swords because I’ve never found 3 other people and the appropriate kit…
The Legend Of Zelda Retrospective – Part 5
I’ve always liked Wind Waker’s style; the simple graphics ironically seem somehow more realistic than some “realistic” games…
The Legend Of Zelda Retrospective – Part 6
I have no idea why this single video was split into two pieces…
November 09, 2006
Won’t someone please think of the children!?