Far Cry 2: A sequel in name
Nice-looking but not quite as jaw-dropping as the footage that’s been around for a while promised. Playing it, it’s a bit lonely – it is basically sporadic outposts of people with nothing in-between – I was hoping to be like Bear Grylls and kill some wild animals for no reason.
The fire effects are pretty, but makes the game crash if I get too carried away. The map/monocular thing is a bit clumsy, but the driving is way better than the first game (so a million times better than Crysis) but the view is a bit restricted in the jeeps.
While there are interesting advances, it doesn’t really feel like a sequel to the original Far Cry – that dubious accolade probably goes to Crysis. While all three games are pretty much tech demos with a game built around them, it’s Crysis that shares the ludicrous plot diversions which define the first Far Cry.
But Far Cry 2 is certainly the better game, everything in the other two felt rather a slog. It works pretty well most of the time, although you sometimes get murdered through a wall, if it’s flawed it’s that the missions are all pretty similar and you really have to get creative yourself if you want to keep your interest going.