Kaneva: A Different Approach to Virtual Worlds
Kaneva : A Different Approach to Virtual Worlds?
Kaneva, a virtual world that launched this year, is the brainchild of Chris Klaus, who developed it after he sold his internet security company to IBM.....
....Kaneva encourages the use of true identities and personal information to help people interact. He says virtual interaction is much more immediate than in real life. “It’s much easier to read your profile in the virtual world and see you have the same friends and interests and, all of a sudden, you have those connections. (Financial Times Nuttall October 26 2007)
Kaneva, which comes from the Latin word for a blank canvas, has been in development since 2004 and is the pet project of Chris Klaus, the former chief executive of internet security company ISS, sold to IBM last year for $1.3bn. As a dumbed down version of Second Life / Sims there is an emphasis on trying to attract an audience which is out for entertainment rather than creating their own world from scratch. It will be a place to chat with your mates in 3D but easy to access:
Many people were put off by the degree of difficulty in navigating Second Life and building their characters, he said. Kaneva’s avatars are as simple to construct as a Sims person and they will find it hard to get lost – they are restricted to going home to their apartments or teleporting to friends’, wandering around a mall or playing paintball in a jungle. (FT Tech Blog)
Business Week There are several stories here about the potential development of Virtual Worlds.