…. (depending on how you like your blogs) is that now that the thing is in full swing now that all the students are back, people are probably less likely to just stumble on your blog.
I found that when I signed up (about 3 weeks before start of term) I had regular comments and feedbacks in my blog – start of term has seen the comments and feedbacks dry up.
Maybe its just that my Blog has become ("become?!") boring, but hey, its not like I am trying to sell it or make it out to be something its not – hence the title of The blog about nothing. That title is of course shamelessly based on the premise of Seinfeld which was sold as The comedy about nothing :)
The release date for PSTwo draws near, and i'm pretty confident I will be heading up to Gamestation at lunch time on Monday the 1st November to buy myself one. Still really only gunning for one because of Gran Turismo 4 which should be out in time for christmas, but there are other worthwhile titles lurking on the horizon including Grand Theft Auto: San Andreas.
The release date for Half Life 2 has now been announced – November 16th or 17th I think. Thanks to legal wranglings, us good little HL2 fans who dutifully forked out the full retail price for an electronic copy of the game over Valve's content delivery system Steam will no longer be getting the game any earlier than the people who buy it in the shops thanks to Vivendi being a bunch of asshats.. but still, I guess I should be able to play HL2 at something like 1 second past midnight on the day of release?
Counterstike source has been very good in the mean time.. in fact I was kinda blown away by it this weekend as I experimented with the physics engine on a groovy demo map loaded with piles of barrels and bridges that broken when blocks were dropped on them etc. You can actually alter such things as the 'push' force on all physics items, alter the gravity, alter the time/speed at which physics events occur.. you can end up with real Matrix like or zero gravity scenario's, and for nerds like myself its really good fun. They need to make a Matrix game based on the Source engine I think!
Anyway.. ciao for now.