All entries for Sunday 27 March 2011

March 27, 2011

A short and precise definition of design thinking–learning

  1. Learning is a process of finding and resolving confusions, contentions and complexities through the creation of designed innovations (including essays, performances, films etc) within specified non-negotiable bounds.
  2. A designerly approach to this iterates in a reflective and evidence-based manner through three distinct modes of activity (or ‘spaces’):
    • inspiration (mixing information from the problem domain and potentially useful patterns and ideas from elsewhere),
    • ideation (prototyping, ‘building to think’, making ideas tangible, sharable and subject to testing);
    • and implementation (building a good, reliable, quality, innovative end product) with the emphasis shifting over time to implementation.
  3. Designerly thinking is also powerfully reflexive in designing the conditions for its own success (or the conditions for its own ability to learn).