The production of objects and events takes three forms (which may be more or less mixed up in reality): manufacturing, art, and design.
Manufacturing: sometimes we produce new instances of a familiar pattern or template - manufacturing, either on a craft-workshop basis or on an industrial scale, subject to incremental optimisation but essentially standardised.
Art: other times we produce something that is unique and that "breaks the mould" - artistic creativity being distinguished by some irreducible difference, by a challenge to conventional sense, non-standard and unique to the artwork.
Design: finally, we might produce a new pattern, breaking the mould and creating a new mould - design seeks the best of both worlds, offering something distinctive and new, but also feasible, scalable, durable, usable, accessible, valuable. Design is a compromise between the prevailing conditions and a new future, arrived at by observation, inspiration, experimentation and negotiation (between affordances, constraints, time, money, attention etc).
How do you relate to these three activities?