September 15, 2006


Sam and I are making a game. It is all because of XNA and the enticement of writing in C# which is like Java and C++ had sex and one or both of them had a baby and that baby had garbage collection.

I wrote some code:

Duck! code

And Sam drew some tiles:


The duck, is actually just a photo of a duck which I stole (I would worry about copyright but I don’t think it applies to ducks). It will have feet eventually. The premise of the game is to accurately simulate the genuine experiences of a real duck navigating a series of two dimensional tile-based puzzles.

This isn’t the first time I’ve started making a game. My hard drive is full of the initial code for numerous 2D platformers and isometric tile based thingamajiggers. The difference is that this one isn’t in C++, so I won’t throw the computer out of the window in frustration. Also XNA lets you make games that work on the XBox360 (if you pay some money), which is great because I don’t have one of those, I’m getting a Nintendo instead.

And that’s all the weather.

- 5 comments by 3 or more people Not publicly viewable

  1. More ducks are needed in video games.

    15 Sep 2006, 11:53

  2. Matthew Jones

    I want in on this project.

    Also, that is easily the best description of C#, in the history of the world. Ever. They should put it on the front of the reference books.

    15 Sep 2006, 12:05

  3. Nick Howes

    You can do the rock soundtrack. Actually I was thinking it’d be good to set it to various saddening themes such as Barber’s Adagio for Strings, just to amplify the futility of the duck’s efforts. Sam has decided that if you jump and hit a ceiling the duck should sort of flap around in a pathetically undignified way. Which is all very well but someone has to draw and animate all this.

    15 Sep 2006, 12:09

  4. Lamby

    Best. Game. Evaaaaaaarr.

    15 Sep 2006, 14:09

  5. It’s so nice writing in C# when you’ve been used to C+. I’m still plodding along with C+ in my game, oh the fun I’ve just had trying to fill a 2D array – I’m sure you can imagine…

    15 Sep 2006, 14:52

Add a comment

You are not allowed to comment on this entry as it has restricted commenting permissions.