May 09, 2012

Traal (2011 game roundup)

Writing about web page

Resuming the 2011 game roundup after an embarrassingly long hiatus…

Created for: WGD 48 hour competition (18th – 20th November)
Development time: 48 hours + a bit
Theme: Cowardice
Status: Done
Play online

A collaboration with Jonathan Whiting. I came up with the idea of a protagonist who runs away from enemies (potentially into danger) and did 2/3 of the programming, while Jonathan made the graphics and did the level design.

I’m really really happy with this one, probably the best 48 hour thing I’ve ever done.

Got a lot of articles about it which was pretty cool! Highlights: Edge Online and PC Gamer

- No comments Not publicly viewable

Add a comment

You are not allowed to comment on this entry as it has restricted commenting permissions.

New blog location

After a hiatus of several years, I’ve started blogging again at

My website

Looking for more information about Alan Hazelden? Follow me on Twitter or go to my website.

May 2012

Mo Tu We Th Fr Sa Su
Apr |  Today  | Jun
   1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 31         

Search this blog

Blog archive


Most recent comments

  • Knife game: No actual cutlery involved. A single player starts with the "knife" by clasping his or h… by Noyb on this entry
  • My friends and I have taken to this one very silly game lately that's probably altogether too insula… by Ian S. on this entry
  • Great, thanks for those! That first one I would know by the name of Wink Murder, usually with a sing… by on this entry
  • I don't know the names for these games, so I'll make them up: Sniper. Randomly choose who is the sin… by zep on this entry
  • I recommend checking out Project Sprouts from Luke Bayes. It makes obtaining and configuring the fla… by Duncan Beevers on this entry


Not signed in
Sign in

Powered by BlogBuilder