Traal (2011 game roundup)
Writing about web page http://jonathanwhiting.com/coding/traal/
Resuming the 2011 game roundup after an embarrassingly long hiatus…
Created for: WGD 48 hour competition (18th – 20th November)
Development time: 48 hours + a bit
A collaboration with Jonathan Whiting. I came up with the idea of a protagonist who runs away from enemies (potentially into danger) and did 2/3 of the programming, while Jonathan made the graphics and did the level design.
I’m really really happy with this one, probably the best 48 hour thing I’ve ever done.