Legend of Parasite (2011 game roundup)
Writing about web page http://www.draknek.org/games/parasite/
Created for: Ludum Dare 20 (30th April – 1st May)
Development time: 48 hours + several weeks working on extra enemies
Theme: It’s Dangerous to go Alone! Take this!
Status: Early days
Taking part in Ludum Dare from Cambridge again, I came up with this idea on the train on the way there.
I had a couple of concerns with the idea: first that it wouldn’t be fun and second that it would require way too much art. Managed to be convinced that I should give it a shot though, and Dock suggested an amazing art restriction to try out.
The restriction: all characters use just black, white and one other colour. I also used Arne’s 16 colour palette. I think the result is the best-looking game I’ve ever made (admittedly, not saying much).
For the Ludum Dare deadline I only managed to get two enemies implemented, which was a bit disappointing and not really enough to prove the idea. I started working on an improved version and got a bit carried away drawing new sprites, never getting around to making any new puzzles for them. Here they are:
I was also in contact with a musician, but progress on my part has been too slow for it to be worth him starting anything.
The plan is to work on this some more, on and off over the next few months. I don’t expect to have anything finished by then, but I would like more idea about how big a project this will end up being.