March 03, 2007

Bounty Hunter Extraordinaire (Part 2)

Follow-up to Bounty Hunter Extraordinaire from Draknek's Deprecated Devlog

I’m really liking this Bounty Hunter game; it lets you try different tactics with few consequences if it all goes wrong. The fact that I’m winning might also help.

On Tuesday, I tried to get revenge on the guy who killed me. I snuck in the back of his lecture to verify he was in there, and then tried to predict which exit he’d use. Unfortunately, he’d seen me come in and changed his exit strategy accordingly. He managed to sneak up on me due to some bad placement decisions.

This meant he’d now killed me twice, which was a state I wasn’t too happy with. The next day I instead chose to wait outside the building, and this worked better. I was able to hide behind a corner as he walked past and shoot him from behind. Then I went back home to waste the entire rest of the day.

But he was still one kill up on me, so my vengeance was not yet complete. I tried surprising him early Thursday morning, but nothing came of it. I also waited near some lectures for the other players, but the only thing I learnt from that was that it’s much more difficult to recognise people from above/behind. But I get lucky – as I’m walking home, I manage to accidentally catch my prey on his two minute trip to submit work.

This places me in the lead, and I’m happy to continue my killing streak the next day. I kill one of the other players before his early morning lecture, and later, I happen to see the other across the road as I come outside. Running to kill him, my phone fell on the ground and is now slightly broken, but the important thing is that I got him.

I tried to take out the third and final player, so I could have killed them all in one day, but it turned out that he’d foolishly got himself killed already, by the guy I killed not more than 10-15 minutes later.

I’m away for the weekend, and after that I may give everyone a few days of peace. See if they work up the courage to try to take me out.

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