Writing about web page http://www.draknek.org/java/blobber/
The 48 Hour Game Making Competition could have gone better. I hadn’t gotten enough sleep before it, and definitely didn’t get enough during it. The result was horribly buggy (note that this is the version that I tweaked to appear less buggy than it actually is).
To fix this, I borrowed a big book on collision detection. It concentrates on 3D stuff, so it may not turn out to be very helpful, but it’s still quite interesting.
I’ve also got my teammate Sam’s game Beer compiling under Linux, but for some reason it doesn’t want to do static linking so you need to download Allegro.