All entries for Wednesday 09 May 2012

May 09, 2012

By Your Side (2011 game roundup)

Writing about web page http://www.draknek.org/games/by-your-side/

Created for: Ludum Dare 22 (17th – 18th December)
Development time: 48 hours
Theme: Alone
Status: Kinda complete, but could be expanded upon
Play online

I had the vague idea of telling the life story of this guy, through snapshots of his life with no text. The exact details of that changed a lot of the course of the 48 hours though, I didn’t really have a clear idea of the story I wanted to tell.

Spent the first day procrastinating and just getting the basic engine done, then spent all Sunday working out the story/levels.

My main concern is that it’s just too hard: there’s a particularly big difficulty spike just before the twist that I’d like people to get to before ragequitting.

There are three different puzzle mechanics in there, for three different stages of his life. Some of them are kinda interesting I think? One thing a lot of people mentioned as something they liked is how I reused the same level for different puzzles.


Traal (2011 game roundup)

Writing about web page http://jonathanwhiting.com/coding/traal/

Resuming the 2011 game roundup after an embarrassingly long hiatus…

Created for: WGD 48 hour competition (18th – 20th November)
Development time: 48 hours + a bit
Theme: Cowardice
Status: Done
Play online

A collaboration with Jonathan Whiting. I came up with the idea of a protagonist who runs away from enemies (potentially into danger) and did 2/3 of the programming, while Jonathan made the graphics and did the level design.

I’m really really happy with this one, probably the best 48 hour thing I’ve ever done.

Got a lot of articles about it which was pretty cool! Highlights: Edge Online and PC Gamer


New blog location

After a hiatus of several years, I’ve started blogging again at blog.draknek.org.

My website

Looking for more information about Alan Hazelden? Follow me on Twitter or go to my website.

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