All entries for Wednesday 08 November 2006

November 08, 2006

A poor ending to a great performance

Follow-up to A kill a day keeps the Inquisition away from Draknek's Deprecated Devlog

Day 4 (continued):

I know that one of my targets is in the Tocil bible study group, due to information from James. I can also find on the CU website some information about when and where that group meets. So I get there 10 minutes before the specified time, and wait in the cold. After about 20 minutes, I decided the information on the website is probably out of date.

Meanwhile, if my understanding of things is correct, another assassin has found the correct place, and infiltrated the meeting. Or possibly a party after the meeting. She chats to the target for the evening, and only when they are leaving does she get her pet stegosaurus out to kill him. Even when he sees it, he doesn’t realise he’s moments away from death. It’s a brilliant story, so I don’t regret not finding him earlier.

Day 5:

I have two targets. One is a girl living in Leamington without any decent pictures available. One is a guy I know from the short game, who will recognise me. Neither are promising, but then when I mention my dilemma to James Williams, he says that it’s just possible that the first target is currently going out with his flatmate. I am happy, and ask him to try getting some photos of her to me.

With James Silver, I hatch a plan to get my other target, in case that falls through. We get into his accomodation, and leave James’ bag in the corridor. James will knock on the target’s door and ask him if it’s his bag. I will shoot him as this happens. Unfortunately, he’s not in his room. There’s someone in the kitchen that might be him, but I don’t want his flatmates to be able to describe me if it’s not, so I decide not to do anything.

I don’t get the email of target 2’s pictures in time to wait outside her last lecture, and I don’t see her at the bus stop. The likelihood is that she’s already halfway home, so I decide to wait until Monday to make an attempt on her. Unfortunately, this leaves me in danger of not continuing my kill per day, and that just isn’t acceptable. I throw caution to the wind and make another attempt on the guy who knows what I look like.

It turns out that bursting into his room firing works a lot better than any elaborate deception would have, and I get my kill for the day. I also find out that my other target made an attempt on him earlier, and he gunned her down, making the sneakily acquired photos totally useless.

Day 6:

The competency deadline of five days has been reached, and five of the remaining eight players are wanted. On the way to the short game, I stop by on two of them living on the same corridor, but neither of them are in. Only seven people turn up to the short game, so it’s not too eventful. The guy with the super-soaker wins both games where ranged weapons were allowed. We try a melee weapon only game, in which I’m allowed to use my spider hanging from a strand of web (piece of string) attached. Unfortunately, it falls off at a vital moment, leaving me undefended. At some point, I lose my dagger.

Afterwards, a bunch of us go back to the two wanted people living on campus, but the person who answers the door doesn’t let us in. Maybe we should have gone with a different tactic to “Hi, we’re here to assassinate some people.” I’m left without a kill, so decide to take the weekend off, and make it a kill every weekday.

Day 7:

I fail to find my dagger, but I do find some foam darts from someone’s gun lying around where we were playing. I pick them up so I can return them at a later date.

Day 8:

At the end of a lecture, I feel someone hit me over the head with a newspaper. Since lecture rooms are a no-kill zone, this was a significant error on my would-be-assassin’s part. We leave the room and then the building, eyeing each other suspiciously. At one point, I lost track of her, and became extremely worried for a few seconds that she was going to suddenly appear behind me. Then I realised that she’d just cut through the library. Hiding around the corner from there, I waited in ambush for her, and a couple of minutes later she followed. She saw my gun and started running, but I shot her before she could get away.

There’s a corrupt inquisitor running around, and I decide to try to take him out. I get to one of his lectures after everyone’s gone in, and spend an hour talking to James Silver, James Wright and some other people, mostly about the Assassins’ Guild. I don’t see him leaving, either. After an hour in DCS, I finally find him leaving a second lecture. I stab him with my extensible dagger (aerial), but at the same time, he stabs me with a knife. I’m sure that due to my longer reach and with the element of suprise, I must have gotten him first, but I can’t convince him of this. He suggests just ignoring the incident, and after considering it for a bit, I agree.

Later on, I went for another wanted player. I wasn’t expecting to get very far, because his accomodation looked harder to get into than most. But I got lucky, and got to his door. The conversation went something like this:

“Who is it?”
“It’s Bill.” I mentally kick myself in the head for being so stupid. The pseudonym I’ve been using in the game is Agent Bill – everyone playing the game knows that name well.
“Who?”
“Bill.” Too late to change the name now; I might as well run with it.
“Agent Bill?”
“What?”
“Is it Agent Bill?”
“It’s Bill, we met in the union the other day.”
“Really?”

He opens the door cautiously. I shoot him.

Day 9:

I make plans to kill the corrupt inquisitor again, but some inquisitors team up and get him first.

I phone up the player with no facebook and an address that doesn’t exist. I claim to be David (I do learn from my mistakes) from one of his Management seminars, but I doubt he believed the story. I was waiting outside a lecture he was likely to be in, but couldn’t keep him on the phone for long enough to find him like that.

I go to DCS, where I find that I’m now on the wanted list for withholding information. I practically skip home in happiness. I come up with a brilliant plan for killing an inquisitor (if I’m on the wanted list, then why not?). I pick up the foam darts from the short game and head off to return them to their owner. I know that he doesn’t check his emails very often, so he wouldn’t know that I’m wanted, and the darts gave me a valid excuse for being there. If possible, I wanted to ask him how the darts were loaded into the gun, get hold of it, and shoot him with that.

It was the perfect plan. Maybe even too perfect. One explanation of what happened next is that I was so distracted by the knowledge that I was about to pull off the perfect plan, that I didn’t have any time to actually think about what I was doing. If I had, I might not have pulled out a gun and shot him while he was still pointing his gun at me.

Once again, I was part of a double kill, but this time the other guy wasn’t suggesting we ignore it. Damn karma.


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After a hiatus of several years, I’ve started blogging again at blog.draknek.org.

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