Writing about web page http://www.escapistmagazine.com/print/8/14
I hadn't come across The Escapist before but it's an interesting read on the subject of (video) game development. I particularly enjoyed this article on the subject of why developing smaller, indie games is a better bet both financially and as a career than working for (say) EA.
If I went indie and worked for myself creating casual games:-
- I could make two or three games each year instead of one every two years, for a cost of thousands, not millions.
- I'd work alone or with a couple of others, not on giant teams rife with politics.
- I could be my own boss, pick my own projects, own my own intellectual property, set my own hours, and do the marketing right, instead of coping with my idiot publisher.
- I could do something weird and innovative instead of just tweaking ten-year-old gameplay, and reach an audience ten times as large.
- My games might sell for years, not months, so I could actually polish them instead of shipping an untested beta in time for Christmas.
- People might play my games obsessively for months or years, not blow through them in ten hours and move on.
- And if I do absolutely everything right - which is under my own control - I could eventually earn two or three times my current salary. Or more. Personally.
Of course, these are all "could" and "might". But there's something in it, I think.